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Age/Gender: 33, Male
Location: Maryland
Job: Media Production
Brother John is a musician, artist, designer and producer (among other nouns). It is typical for Brother John to be very critical, even harsh on details for the betterment of a project. Misspellings and rotten grammar are the foremost targets.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 220 / 280
Exp. Rank #: 122,995
Voting Pow.: 4.28 votes
BBS Posts: 44 (0.14 per day)
Flash Reviews: 14
Music Reviews: 0
Trophies: 0
Stickers: 0
Latest Flash Reviews
To be sure I was not left in the dark, I read the in-game instructions from start to finish. Pointless. The pop-up notes during play offer the same information. With no introductory level to get you used to the "balances" of the game, I found the opening level too difficult. I played for half an hour, which was enough time to lose the first level twice in a row. I guess I missed something important because I don't see why level 1 should seem so imbalanced. The graphics are "okay" and the sound is good, but all enemies shooting down one path was disappointing. XP seemed like a good idea, but I didn't notice any differences between level 1 towers and level 5 towers. This game has potential, so it gets a six instead of a lower score because I feel that it can be finished and turned into an 8 in the end.
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"I've played the Atari "Adventure" before..."
... this game has some potential, but it really did not strike me as finished in any sense of the word. The graphics need help. The audio isn't bad, but needs to be integrated more completely (that is, with some controls and variety). The mechanics are okay - that is, for a trial run of a fledgling engine - but do not seem polished or complete. Some game mechanics were confusing and too "conveniently" awarded, such as high-jumping capabilities. There are bugs as well (?) as the front-end menu does not indicate selections and often enemies would lose their weapons for no apparent reason. I did not see this categorized as a beta - and if it is, then it was my misunderstanding and I give many judos to the potential this game has for quality upon completion. If it is not a beta, then I reserve the kudos and replace them with a plea to finish the game. It could be good - it just needs work.
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This game has the makings of an incredible product! I might like to see some upgrades considered for graphics and audio - that would push this game beyond the limits of the current score. The mechanics are very good, though, and although it looked daunting at first, I caught on in a short time. I think this game is great - but could be exceptional with a little polish.
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