Age/Gender: 35, Male
Location: Maryland
Job: Media Production
Brother John is a musician, artist, designer and producer (among other nouns). It is typical for Brother John to be very critical, even harsh on details for the betterment of a project. Misspellings and rotten grammar are the foremost targets.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 260 / 280
Exp. Rank #: 133,550
Voting Pow.: 4.45 votes
BBS Posts: 47 (0.06 per day)
Flash Reviews: 21
Music Reviews: 0
Trophies: 0
Stickers: 0
Latest Flash Reviews
"Demo or not... drastic changes are needed."
I am a huge old-school Metroid fan. I'd normally eat up anything with the classic Metroid elements in it and call it great even if it was less-than-great in reality. This one could make it to that level - but it needs more than just a face-lift from the demo version. It needs to look less like Berzerk (yes, the Atari game)! The feel isn't so great, either. I guess it might be an improvement over mouse controls (I did not play the first one) but it still feels rather stale. This has puzzler potential I'd like to see explored. This could get much better - but way WAAAAY more work needs to be done to get it there.
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This is the first time I have seen this type of game played in this way. I'm sure it's been done, but kudos for being the first to introduce it to me. It's got a fairly compelling gameplay value. I'd like to see some additional features packed in there. The bomb idea is a great addition - what more could be put in like that? The sounds were a little annoying (the slide-whistle block raising is what I'm picking on here) and it could do with some inconspicuous background music - although it is nice to have the ability to play it without music because for people like me, I like the sound effects to be there while I crank up my own music to play to. All-in-all this is a very good game. A little polish to the graphics, sound and maybe the gameplay can really launch this puppy!
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"Typical Fare - But a Good Starting Point"
As was said before, this is nothing particularly new or different. It's a dress-up game. I agree that it is a little cluttered, but it is nice to have a number of things to select from. I found that the alements were a bit too similar to one another - some more variety in the clothing would help turn quantity into quality. To help minimize the clutter, perhaps different types of items could be placed in a separate window that allows you to flip through your selections - like a virtual closet - and hang them back up when a change of clothes is selected. It may also be of interest to cause items (some - if not all) to snap into position once close enough to the worn position. Lastly, ditch the current music. There is no reason why - out of the gazillions of songs that exist - that that one should be on there. If you want to add music - seek an original composition by someone on the music portal, get the permission and include their song on your game. That will supply a reason for it to be there and it will add something unique to your game to help make it stand out. I think this is a good start to a good dress-up game here - it just needs some more tweaking.
Author's Response:
Thank you for the very detailed review. It'll help me out alot when I start tweaking the game again. ^^ And the only reason alot of the outfits look similar is because those are her original outfit designs, her trademark colors really. But when I add a few more outfits (plus alot more space) I'll vary the colors more :3 And unfortunetly I'm not nearly advanced enough to do the whole "snap-into-place" feature. I've only had flash for about 4 days. Lastly, I think I will go try and find another good song to put in the game instead of the one that plays now.
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